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Drum Kit

The MAGDA drum kit is five synthetic drum voices: Kick, Snare, Hat, Tom, and Clap. Every voice is synthesised, not sampled. Drop them onto Drum Grid pads to build a kit, or add any one to a track and play it standalone.

All five are 16-voice, MIDI-gated instruments. Kick, Snare, and Tom tune to the played note where noted; Hat and Clap have a fixed character set by their own controls.

Common controls

Most voices expose Curve knobs (range -50 to 50) that shape the decay envelopes. At 0 the decay is linear, positive values swell and slow the tail, negative values make it faster and more concave.

Kick

Three layers: a pitched sine Transient sweep, a tuned sine Body with pitch-snap into a saturator, and a noise Click.

Parameter Range Default Description
Transient 0 to 1 0.5 Transient sine level
Trans Pitch 60 to 1000 Hz 220 Transient pitch
Trans Sweep 0 to 1 0.5 Transient downward pitch sweep depth
Trans Decay 1 to 100 ms 8 Transient decay
Pitch 30 to 120 Hz 55 Body fundamental
Snap 0 to 1 0.5 Body pitch-snap depth
Snap Time 5 to 1000 ms 60 Pitch-snap time
Attack 0 to 400 ms 0 Body attack
Body 1 to 4000 ms 500 Body decay
Drive 1 to 10 2 Saturation (body and click)
Click 0 to 1 0.3 Click noise level
Click Tone 500 to 12000 Hz 2000 Click high-pass cutoff
Curve / Trans Curve -50 to 50 0 Body / transient decay shape

Snare

Three layers: a Transient (pitched sine sweep plus a high-passed noise crack), a tuned Body, and a resonant-high-passed Rattle tail.

Parameter Range Default Description
Transient 0 to 1 0.5 Transient level
Trans Pitch 100 to 2000 Hz 400 Sine sweep frequency
Trans Sweep 0 to 1 0.5 Pitch-sweep depth
Trans Decay 1 to 100 ms 10 Transient decay
Trans Tone 1000 to 12000 Hz 4000 Noise crack high-pass cutoff
Tune 100 to 400 Hz 180 Body fundamental
Snap 0 to 1 0.25 Pitch-snap depth
Snap Time 2 to 80 ms 12 Pitch-snap time
Attack 0 to 100 ms 0 Body attack
Body Decay 1 to 1500 ms 180 Body decay
Snappy 0 to 1 0.6 Blend from body (0) to rattle (1)
Tone 800 to 12000 Hz 3000 Rattle band-pass centre
HP Freq 20 to 6000 Hz 300 Rattle high-pass cutoff
HP Reso 0.5 to 10 0.7 Rattle high-pass resonance
Rattle Decay 1 to 1500 ms 200 Rattle decay
Drive 1 to 20 1 Rattle saturation
Curve / Trans Curve / Rattle Curve -50 to 50 0 Per-layer decay shape

Hat

Two independent layers: a metallic additive Ring and a high-passed Noise sizzle. Short decay reads as a closed hat, long as an open hat.

Parameter Range Default Description
Ring 0 to 1 0.6 Metallic ring level
Pitch 200 to 2000 Hz 540 Ring fundamental
Spread 0.5 to 2 1 Ring dissonance (1 nominal, above spreads, below is more harmonic)
Ring Decay 0.01 to 2000 ms 10 Ring decay
Noise 0 to 1 0.5 Noise sizzle level
HP Freq 800 to 18000 Hz 8000 Noise high-pass cutoff
HP Reso 0 to 1 0 Noise high-pass resonance
Sat 0 to 1 0 Noise saturation
Noise Decay 5 to 2000 ms 100 Noise decay
Ring Curve / Noise Curve -50 to 50 0 Per-layer decay shape

Tom

Two layers: a tuned sine Body with a downward pitch sweep, and a high-passed Noise stick attack.

Parameter Range Default Description
Tune 50 to 400 Hz 120 Body fundamental
Bend 0 to 1 0.4 Downward pitch-sweep depth
Attack 0 to 100 ms 0 Body attack
Body 5 to 2000 ms 400 Body decay
Noise 0 to 1 0.3 Noise attack level
Tone 200 to 12000 Hz 1500 Noise high-pass cutoff
Noise Decay 5 to 1000 ms 60 Noise decay
Curve / Noise Curve -50 to 50 0 Per-layer decay shape

Clap

Band-passed noise shaped by a fast three-peak flam envelope, followed by a diffuse tail.

Parameter Range Default Description
Tone 400 to 4000 Hz 1000 Band-pass centre
Spread 2 to 30 ms 9 Flam spread between peaks
Decay 20 to 1500 ms 200 Envelope decay
Tail 0 to 1 0.4 Diffuse tail level
HP Freq 500 to 8000 Hz 2000 Resonant high-pass cutoff
HP Reso 0.5 to 10 1 Resonant high-pass resonance
Drive 1 to 20 1 Saturation
Curve -50 to 50 0 Decay shape

Macros, modulation, and presets

Each drum voice is a standard MAGDA device, so its parameters accept macros and modulators, and patches save and recall through the preset system. On a Drum Grid, each pad chain can carry its own macro and modulator links.

AI sound design

Click the AI icon in the device header and describe the sound you want. The agent reads this device's own parameters and their real-world ranges, then writes values into them. See Per-Device AI Panel.